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Corporate Challenge

 

This is a fun team building event that can be held outside or in a large conference room. The objective of this event is to get the participants to use each others skills to the best advantage and to bring each team to a new positive understanding of good communications and trust.

Itinerary based on 100 participants

2.00pm Event begins with brief and allocating teams
2.10pm Challenge begins with teams competing at a series of challenging games. Each team rotates through all of the games until they have competed at everything
4.30pm Final- The two teams with the highest score compete in the final to decide the winner. Winner announced and awarded the company challenge trophy.

Some of the games available from a wide range

Ancient Wheels - Sitting aboard a flat wooden base, one team member balances a bucket of water above head height. Directly beneath the base are rollers acting as wheels to this vehicle. The engine is made up of several other team members pulling from a rope attached to the front of the board. As the base moves forward the remaining team members quickly move the rollers from the back to the front to prevent the passenger falling forward and spilling precious water. Whatever water remains is tipped into a measuring cylinder at the end of the course. Extra points are awarded to the first team to cross the finish line and also to those with the most water in their measuring cylinder.

Whistle Code - The team finds a boxing ring style compound in which wooden jigsaw pieces are scattered. The task is for up to six of the team members to enter the ring blindfolded and assemble the pieces correctly. They are controlled by the remaining team members who are positioned outside the ring armed wit a variety of whistles, horns etc. – their only permissible means of communication. The whole team must therefore work out an effective communication code before entering the ring in order to succeed. To assemble the jigsaw is not an easy task, but one that makes for hilarious spectating.

Australian Planks - Each team is provided with 2 roped planks. They must negotiate a course on these planks while racing against another team. The teams must mount the planks with one foot on either plank, hold the ropes in their hands and lift the planks trying to move forward together. The planks will not lift at all unless everyone’s foot is off it. Very good communication is needed to succeed at this activity.

The Holey Tube - The team points are locked inside a box, the key to which is at the bottom of a 5ft cylindrical tube which cannot be inverted or removed from its position. The key is on a cork - so fill the tube with water, but the tube is riddled with holes in groups of four or five. The whole team has to use fingers, noses, tongues or anything else applicable to plug the holes, resist the water pressure building up and release the key through the neck of the tube. Four buckets are provided for each team to set up a chain gang and get water from the source to the tunnel at the top of the tube.

Beach Volley Ball - A game of volley ball, but in this instance the ball will be a giant one. However, before the game starts the teams will have to learn all about the ball's power by performing some challenging exercises requiring co-operation, lateral thinking and physical dexterity. Once the marshal is convinced the teams are ready for the big game and all safety issues are understood, then the excitement will begin. This is a head to head challenge with the other teams.

Human table football – Our Human Table Football is a giant inflatable version of the popular pub table football game and is hilarious fun! People take the place of the plastic players strapped to the poles. A great deal of skill and teamwork is needed to score goals when the only way any of the ten players can move is sideways! An inflatable base makes the game even more thrilling.

Ballista - Using an extensive variety of useful but non-specialist materials
( bamboo canes, newspaper, bicycle inner tubes, plastic netting, tape and string etc. ) each team must build a ballista - a medieval catapult - capable of firing an egg as far as possible. When the deadline for completion is reached, all the teams are in attendance to watch each team's bid for glory. Wonderfully ornate and ingeniously designed ballistas often belie impending failure when it comes to firing anything. Three scoring zones are marked out, distance equaling points. Points are awarded by the distance reached. Catching an egg in any zone doubles points available.

Parachutes - Full size round parachutes are used to great effect. There are a variety of tasks the team is required to execute, all visually very exciting. Each team inflates their parachute over their head a number of times requiring a co-ordinated effort to get the chute high enough. The parachute is then pulled down and behind everyone who then simultaneously sit on the floor - the parachute should remain inflated like a domed tent. Back on their feet, holding the parachute and facing each other, people shout out the names of other holders opposite and change places by going underneath the chute - several pairs can all change at the same time. Each parachute team sub-divides with a ball then being flicked from one half of the chute to the other, the aim being to "score" over the heads of the opposing team.

Storm the Castle - This is a game where the attacking team must navigate through various zones manned by the defending team bringing a plastic bag filled with water through to their team mates. If the bags are still in one piece, the water is used to fill measuring cylinders. At the end of the time limit when both teams have defended and attacked, the team with the most water will be deemed the winner.


Cost based on 100 participants €70 per person + Vat @ 21%
Suitable for 15-2,000 participants

Location – any green area / Indoor, any large conference room




   
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